20 years of experience in CG. Specialized in 3D visualizations and Character design for 2D / 3D Animation and Rendering stills for Print with state of the art technologies. In addition to the already mentioned areas of specialization, I offer also a wide range of other services such as 2D Animation, Motion Design, Editing and Post Productin for Movies.
I firmly believe that as a 3D Artist you have to be good more than just digitally: Analogue techniques such as drawing and painting are important foundations of my skillset.

Graduation
Dipl. Designer UAS and Bachelor of Arts,
Visual Communication - Focus Animation

Software skills
General Toolset: Adobe CC Products, Cinema 4D, MAYA, Softimage and ZBrush
Further Modelling Tools: Blender, SILO
Texturing: RIZOMUV, Substance Painter, UV Layout
Render Engines: KeyShot, Mental Ray, Octane, Redshift, VRay

Current work status
Available upon request. Workshop requests (2D/3D Apps) are possible from Wednesdays to Fridays.

Furthermore I'm part of the Visualisierungs-Akademie experts in Zurich where you can book me
for a specific ZBrush workshop as well.

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