WOODVETIA
In 2016 I worked on several 3D Scans for the WOODVETIA campaign for the Bundesamt für Umwelt (BAFU) Switzerland. The scan data were mainly prepared in ZBrush. There I fixed and reshaped, reposed, added cloth or gadgets to the characters and refined some body or facial shapes. Then I provided the stl files to Lamara AG where they did the real wood sculptures.
For knowing more about the campaign just visit the official website.
The wood sculpture sitting in a SBB train
A short making of about the process.
Above some steps during the creation in ZBrush.
Credits
- Client: BAFU
- Production house: Lamara AG
- My task: work on 3D Scan data, reshaping and refining 3D models