WOODVETIA
In 2016 I worked on several 3D Scans for the WOODVETIA campaign for the Bundesamt für Umwelt (BAFU) Switzerland. The scan data were mainly prepared in ZBrush. There I fixed and reshaped, reposed, added cloth or gadgets to the characters and refined some body or facial shapes. Then I provided the stl files to Lamara AG where they did the real wood sculptures.
For knowing more about the campaign just visit the official website.
Above some steps during the creation in ZBrush.
Credits
- Client: BAFU
- Production house: Lamara AG
- My task: work on 3D Scan data, reshaping and refining 3D models