Giorgio wip

A stylized character I'm working on. I'm trying new workflows for creating basemeshes (beard). This character is on an early stage...


Deadline Rabbit

So, finally I managed to finish the "deadline Rabbit".
Following images are BPR renderings from ZBrush and fast Photoshop comps:

Three starting poses made with a  Zsphere Rig for deforming the meshes. The base is just a placeholder. Some props still need to be modeled and some parts look really bad deformed now ( i. e. the right pow in pose C; coat mesh etc.)